Nightmare House 2 started booting up in around 2007, two years after the first game came out. Development has been through many phases, resulting in scrapping a few of the first concepts in early development phases. Cut the rope magic box level 19. The development finally picked up as the story became solid, completing what we first started in 2005.
The devoted team worked on this massive project from all over the world in their free time. It all came from our pure love to video games, and ambition to raise something creative of our own. Check the credits to the right to learn more about us.
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Hen Matshulski - Project Leader, Level And Game Designer
Harry 'eXeC64' Jeffery - Main Programming
Carlos 'Charly' Sotelo - Source 2013 Porting, Additional Programming
Christopher 'Guessmyname' Jones - Modeling And Texturing
Viktor Greksa - Weapon Models, SWAT, Additional Models And Textures
Pedro Calvo - Faceposer Choreography, Textures, And Video Editing
Damon 'Inter' Kropp - Weapon Animations
Yoav Landau - Music, Sound Editing, Zombie Voice
Aidin Ashoori - Music
Joel Summers - Weapon Sounds, Additional Sound Effects
David Kingery - SWAT And Romero Voice, Additional Writing
Danielle McRae - Emily And Announcer Voice
Ido Tal - Design, Publishing