Poker Night at the Inventory is a crossover game from Telltale Games featuring Strong Bad, Max, Tycho and the Heavy engaging the 'Player,' a mysterious new. Telltale sets up Poker Night 2, invites Claptrap, Brock Samson, and others. Win TF2 items in Poker Night at the Inventory. By Tom Senior. Hardware Buying Guides Latest Game Reviews.

Poker

Poker Night at the Inventory is a poker video game developed by Telltale Games. It features four characters: Tycho from the Penny Arcade webcomic, Max from the Sam & Max franchise, the RED Heavy from Team Fortress 2, and Strong Bad from the Homestar Runner web series.

The game was released on November 22, 2010.PlotThe Inventory is a secret club built underneath a video game storage warehouse. It was established in 1919, after a first draft of the 18th Amendment was acquired by a group of connected gamblers. It was discovered that it could not only outlaw libations, but games and amusements that could decrease the productivity of the national workforce. Despite this never coming to pass, the club has existed since in secret, just in case Congress tried to set prohibition into law. As a newcomer, the player competes in a friendly game of Texas Hold'em Poker with Max of Sam & Max, Strong Bad from Homestar Runner, Tycho from Penny Arcade, and the Heavy from Team Fortress 2. The player is first greeted by Reginald Van Winslow, former captain of the Screaming Narwhal, and sidekick to Guybrush Threepwood in Tales of Monkey Island. He explains the back story of the Inventory, and raises the blinds in game.GameplayPoker Night is a computer-based Texas Hold 'Em poker simulation between the player as an unseen participant and the four characters, Max, Tycho, The Heavy, and Strong Bad.

Each player starts with a $10,000 buy-in and stays in the game until they are broke, with the goal of the player being the last player standing. The game uses no-limit betting and a gradually-increasing blind bets over the course of several rounds. Randomly, one of the four non-playable characters will not be able to front the money but will offer one of their possessions as buy-in for the game.

The godfather the game gameplay

For The King is a strategic RPG that blends tabletop and roguelike elements in a challenging adventure that spans the realms. Set off on a single. For the king. For The King is a strategic RPG that blends tabletop and roguelike elements in a challenging adventure that spans the realms. Set off on a single player experience or play cooperatively both online and locally.

The player can win these items as Team Fortress 2 unlockable equipment only if he or she is the one to bust that non-player character out of the game. The game keeps track of the player's statistics over the course of several games, and by completing certain objects (such as number of hands or games won) can unlock different playing card or table artwork to customize the look of the game. DevelopmentOn May 15, 2009, Telltale Games started a survey which was meant to gauge fan reaction to a sequel to Telltale Texas Hold'em. While the team liked the deep conversations that the characters in the original game had, they decided to not go down the same path for the new game, using recognizable licensed characters rather than original 'generic' ones.Poker Night grew out of an idea from Telltale employees, wondering 'what video characters do when they're not 'on the clock' in the games we play', according to Telltale CEO Dan Conners. From there, they pitched the idea to other companies in the industry and were able to work out which characters they would be able to include. Telltale considered how the four characters would interact with each other, developing dialog, banter, and reactions to certain plays.

The characters, they decided, would be fully voiced, and would have distinctive tells and dynamic responses that would manifest themselves as the game progressed. Conners stated that the goal was to create the experience of 'hanging out with their virtual buddies, shooting the breeze and playing a good game of poker'. Telltale is considering a potential series based on this game using different characters in the future, but would need to see sales exceeding 100,000 to 200,000 units to make it feasible. Video Review and Screenshots.